2025 | Posted by Luria |
6
Mar
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Liberation of Undermine is here and yesterday we poked around in normal mode. Today we entered heroic and had a look at the first bosses, and killed all the trash mini-bosses for BoEs. Both Vexie and the Geargrinders and the Cauldron of Carnage were fairly easy encounters that went down in just a few pulls. More to come!

2024 | Posted by Luria |
2
Dec
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On Rasha’nan the early issues were bad wave placement, people running in too soon after placing webs, and us not reaching Rasha’nans new position fast enough to interrupt and soak. Once we had ironed out these things we soon realised that the hardest part of the fight was position 3, and if we could just do that right, and not lose people, we would kill the boss. Tonight that happened! Rasha’nan is dead, and we have killed the first half of the mythic bosses in Nerub’ar Palace!

2024 | Posted by Luria |
24
Nov
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Reaching Sikran mythic we were immediately faced with the difficulties of making a square. The first twenty plus pulls were just about making squares and not fucking up while doing it. Eventually we started getting better, both with the squares and with ghost-popping. At the end we had a few wipes on low percentages making mistakes when the room was too full of pools on the floor to do things “as usual”. But today we sorted that part out as well. Sikran is finally dead! Yay! Rasha’nan is next!

2024 | Posted by Luria |
4
Nov
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Reaching the Bloodbound Horror we were already very organised in positioning from heroic mode. We soon decided on making a special team on each side that would deal with the adds if they spawned far away, and made the tanks act one way of there were far away adds and another if there weren’t. It didn’t take many pulls to sort the whole encounter out and tonight the Bloodbound Horror is no more! Good job everyone, especially team Alpha and Beta!

2024 | Posted by Luria |
28
Oct
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Finally entering mythic mode and Ulgrax is first up! We immediately learned Carnivourous Contest sucked really hard, and it was important to use roars or shaman totems to not be eaten by the boss. Beyond that we moved with the moon marker during the intermission and that seemed to work well. This encounter did not take us too long to figure out and tonight Ulgrax the Devourer was dead!

2024 | Posted by Luria |
21
Oct
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We reached Queen Ansurek in the end of September. Since then we have fully mapped out the first phase in detail. We know every position, every ability, every sequence. Yet, most of our 123 wipes have been from making mistakes in phase one. There has been frustration and sad faces, and a complete rehaul of the healing team. Today it was finally over! Queen Ansurek is dead on the 124th try! Thank fuck for that!

2024 | Posted by Luria |
30
Sep
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Arriving at the Silken Court we struggled a bit with dispells and the general chaos of the fight. It seemed like it was hard for the healers to reach everyone, even if the room isn’t that big and we were fairly gathered. We didn’t however have as many wipes as on the previous two bosses, which caught the art-department by surprise! The picture below is not a screenshot, but an artistic rendition of the bosses before they died. Only one boss left!

2024 | Posted by Luria |
29
Sep
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Next up was Nexus-Princess Ky’veza. Early on we decided that we would run out in a circle for Assassination and then stand in a clockwise fashion for Twilight Massacre to make the phantoms end up in roughly the same places around us every time they charged. This took some getting used to and we needed some pulls for everyone to know what to do with the mechanic. The second phase was easy, so it was only sorting out the first phase that was the struggle. Tonight that struggle was over! Ky-veza is dead-ish! Good job everyone!

2024 | Posted by Luria |
22
Sep
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Broodtwister Ovi’nax was a clear step up from the first four bosses. It took us a while to figure out the encounter and that we didn’t like the weakaura that existed for it. Instead we had Luria mark the eggs we wanted to open, and then hopefully those would be the eggs people ran to. Over time we got better at going to the right ones, and the encounter got easier. Tonight worm-boy finally died! Only three bosses to go!

2024 | Posted by Luria |
16
Sep
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We spent some time on Rasha’nan yesterday without getting the mechanics right. We kept getting waves to the face because people misunderstood the direction of the waves. Today we instantly did better and in just a few pulls she was dead! The first week is over and half the heroic bosses are done!

Observe: Just as we tried to take a screenshot she flew away!
2024 | Posted by Luria |
15
Sep
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We tried the Bloodbound Horror in the Thursday raid and didn’t really succeed. It seemed we got too spread out while taking damage and people were just dying out of range from healers all the time. Today we got more organised and it started going better, and after some struggling he died! Onwards to Sikran who died on the third pull! More to come tomorrow!

2024 | Posted by Luria |
12
Sep
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A new expansion and a new raid is open, Nerub-ar Palace! We went in and looked at normal bosses yesterday and today we had a poke in heroic. The first boss, Ulgrax the Devourer, was pretty easy but the second boss whopped us good. Back later this week to see if we can get revenge!
